Indoor Youth Group Games


Torential rain poured down as we gathered in the church hall to head out to the baseball field. Soaked and dejected I came up with 2Ping on the spot. If you have very little room and you want to play indoor baseball consider 2ping.
You have probably guessed that you will need a ping pong paddle and a ping pong ball to play this game. It is played in a room just smaller than a half gym. The pitcher must throw the ping pong ball to the batter (you would not believe the wild spins you can put on it) The batter gets only two strikes, or walks to first base if hit. It is a zany fast paced game of indoor baseball that does not require baseball gloves, bats or an outside playing diamond. If you have a small group that is willing to try new things, see if this will become their new favorite game.

3 Blind Mice Maze

I assume that each church has rolls of plastic tablecloths that are used for potlucks and dinners.
Make a maze on the floor using the tablecloths, tape the cloths together, have 3 entrances to the maze. Blindfold the 3 contestants and place each kid on their hands and knees at one of the entrances. Each one must crawl to one of the other entrances using their hands to feel where the tablecloth leads or ends or turns. All 3 contestants are in the maze at the same time and the first one to find their way out is the winner.

4 On The Couch

Everyone writes their name on a piece of paper and folds it up. Put all the pieces of paper in a hat or bowl. Everyone takes a new paper out of the hat. Now that is their new name, and they can’t show it to anyone. Everyone is sitting in a circle with part of this circle containing a couch or 4 seats designated as the “couch”. The couch must have 2 girls and 2 boys seated on it in the beginning. The object of the game is to get all girls or all boys on the couch. It is good if you have a fairly even split between the boys and the girls if not you can assign some girls to be boys or vice versa. In your circle of chairs there should be an empty one. The person on the right of the empty chair attempts to call off a boy or a girl depending on what they are. If they are a boy they will want to call off a girl so a boy could replace them on the couch. They call a name of someone in the group but remember no one knows anyone’s name yet. Who gets called goes and sits in the empty chair and exchanges names with the one who called them. Now the one on the right of the new empty chair calls someone. It continues this way until you have all girls or all boys on the couch. It really makes you think because names are changed so often. No one should be giving clues to the person whose turn it is.

4 Ring Circus

This is a great game to tire your kids out FAST! You tape four circles or squares onto the floor making a square. Make them about 6 ft apart. You place a jolly rancher or other small object in each of the circles. Start off with one person in each corner and when you say “GO”, the kids have to run to another circle and take one object and bring it back to your own circle. The object of the game is to get three objects into your own circle. Be sure to have a few extra jolly ranchers handy to throw in the middle if the kids are having trouble getting three in their own circles.

7- Ball

7-Ball is a game I made up one night for our church youth group. You will need the following: 7 tennis balls, 3 trash cans (we use the big ones on rollers), a magic marker, and participants. That’s all you need!

To set up the playing field, place the trash cans in a row, going away from the player. The first should be 7 feet from the “throwing line”, the second 14 feet from the line, and the third 21 feet from the line. On one of the balls draw a “7” with the marker. That is your “7-Ball.”

Here’s how it works. Participants stand behind the throwing line and try to make the balls in the cans. The first can is worth 1 point, the second is worth 3 points, and the third is worth 7 points. The 7-Ball is worth the can it gos in, plus 7. So it is worth a total of 8, 10, or 14 points. However, if you miss with the 7-Ball, you lose 7 points. Negative 7 is the worst score possible (0 balls made), 56 is the highest (all 7’s).

We have a small youth group, so each person plays on their own team. We do it as a double elimination tournament and the youth has a lot of fun with it. But you could play it in teams, or however you want. It is so much fun, and you will be surprised because the hot shots that go for seven every time are stunned when they get beat by girls playing it safe!

A Man Down

Team Building Excercise for leaders or teens.

This activity is designed to help students or leaders appreciate the importance of working as a team.

Synopsis: A student or leader goes and hides while another activity is running. Those participating are told that the person is hurt and requires emergency medical attention (without calling 911!) Teams must treat the person and move them to safety. Discussion afterward focuses on the importance of each team member and their contribution to the team.


Have the students involved in an active game. Choose one from Egad! their are tons of them! While the game is playing send a student or a leader out discretely. After about ten minutes stop the game and say, “Wait some one is missing!”

At that point instructions are given that the “man down” has a spinal injury and must be moved on a solid object back to the meeting room. The group will fan out and then find the missing person. The activity can be timed, with the instruction that the area is filling with poisonous gas. Another twist can be that members of the team going out to get them have also been given injuries and others have to compensate. If you have a larger group send out more injured people that need to be brought back to the room

Discussion Questions:

1. When did you notice that someone was missing?

2. How did you feel when you were looking for the injured person?

3. What has this experience taught you about team work?

4. How can we improve ourselves as a team?

A time to look at scripture concerning the parts of the body would be good to focus on the meaning of the experience.

Act It Out Tag

I learned this one in acting class. Have two people sit in two chairs in front of the group. They will start acting out any clean, unoffensive scenario, like maybe driving a car or eating popcorn and watching a movie. Since this is not charades, they can talk. The conversations can be pretty hilarious. Then someone, anyone from the group yells “Freeze!” and both people freeze right where they are. The person who yelled “Freeze!” goes up and tags one of the two people on the shoulder. That person has to sit down and the new person takes their place, and starts acting out some other scenario without telling the other person what it is. They have to try and go along with it! Be careful though because this can quickly evolve into a WWF Smackdown! The game continues pretty much until you get tired of it. New people keep yelling “Freeze!” and tagging one of the two people and taking their place. It’s really fun to see the creativity that kids come up with…

Act It Out Tag – Variation

This is an idea that involves the game of “Act it Out Tag”. You could also divide kids into two groups. Each group sends a member up to the front to be in the scenario. The point is to be the group that keeps the scenario going the longest. When one of the group members thinks that his or her teammate is going to draw a blank on how to act out the scene any longer they say FREEZE and switch places.


The leader yells FREEZE and who ever is next in line for both groups (or alternating groups every other FREEZE) has to go replace his or her teammate. Each scene must last for at least X number of FREEZES(3-5) but can go longer. Could even have non-biased judges (leaders) to say which team did a more convincing job in the scene. FREEZE should be yelled pretty frequently to keep it going. Letting the kids choose the scene is pretty interesting!

Acting is for All

Basically, this is a fun game for all, which can be adapted to suit any group or any theme!

Split your group in to smaller groups of between 3 and 8.
Then give each group a piece of paper with either 10 or 15 words on. They must then come up with a drama, normally about 2 or 3 minutes, can be longer, that contains every single word on the list!

This means you can choose the words to suit your group. For example if you are doing a session on Bullying, you could write down, bullying, teasing, and other words, or perhaps a session on justice, you could use words such as peace, war, fighting, etc etc!

This works well, because you can do very silly ones when you just want a game to play.

I like to use place names, celebrity names, people from the group, youht leader’s names! These are all quite good if you aren’t really looking to follow a theme but are just having fun!

As my group are quite competitive myself and othert leaders judged them at the end with pieces of paper and marks out of ten for different categories, like team-work, creativeness, acting skills, use of words, etc!

Air Jell-O

You’ll need a flexible clear plastic tube at least a metre long, some liquidy Jell-O and a ground covering. Put the Jell-O inside the tube and have two youth stand at each end of the tube. The idea is for each to blow into the tube as hard as they can for as long as they can. The person who gives up or has weaker lungs will inevitably get Jell-O on their face. An excellent, high excitement game. You could even have playoffs and award chocolates or lollies for winners.

Airplane Blitz

Bring a stack of copier paper and let the kids make lots and lots of paper airplanes. Then you need some way to clearly divide the room in half. (The taller the divider the better.) A couch works, but even better was a rolling chalk board. Put half the kids on each side of the divider. Put half the paper airplanes on each side of the divider. Explain that they can only throw ONE plane at a time and they must stop when the leader says “stop”. Say “Go”. They throw the airplanes over the divider as fast as they can. Planes are flying in both directions. Let them go about 3 minutes. Give them a ten second warning and then say “stop”. Count the airplanes on each side of the divider. The team with the least number of planes wins. Repeat it a number of times, keeping track of the wins to get the champions.
A quicker variation: Throw a big bag of loose socks.

Airplane Blitz with a Twist

(7 minute activity-a twist on the Paper Airplane Blitz) Bring a stack of copier paper and have the kids write their names, and something significant on the paper, like a favorite verse, prayer request, or something they learned at a recent youth event. They can write another one on another piece of paper (or several). Then let the kids make paper airplanes out of these. Then you need some way to clearly divide the room in half. (The taller the divider the better.) A couch works, but even better was a rolling chalk board. Put half the kids on each side of the divider. Put half the paper airplanes on each side of the divider. Explain that they can only throw ONE plane at a time and they must stop when the leader says “Stop”. Say “Go”. They throw the airplanes over the divider as fast as they can. Planes are flying in both directions. Let them go about 3 minutes. Give them a ten second warning and then say “stop”. Count the airplanes on each side of the divider. The team with the least number of planes wins. (Maybe repeat it a number of times, keeping track of the wins to get the ‘Champions’.) THEN: Have each person pick up an airplane and read the name and the testimony on the piece of paper (or read the verse, or take the request home and pray for them that week). A funnier variation: Throw loose socks, put the requests on slips of paper in the socks.

Airplane Game Revisited

The Airplane Game is a HUGE sucess at our Church. Here is a great spin on it. Instead of giving all the youth a typical ailment (no legs, deaf, mute, blind). Give them really fun ailments like (multiple personality, their life’s ambition is to find their marbles, they think they are Peter Pan, they think their head is on fire, they faint every time someone touches them) and so on. Be creative, think outside of the box. It is a great way to help them work together and be a role they are not usually. Also, it is a hoot.

Airplane Olympics

Give each child printer paper or other thin paper that will make sharp creases when folded. Have them make different airplanes ( a good idea is to check out some books on paper airplanes from the library to use as guides, particularly for younger kids)

Once each child has made a variety of airplanes, lead them to the Olympian arena (should be set up before hand)

The first competition will be to test Aim: A large bull\’s eye can be painted, drawn or made with hoops on the ground. The object is to get as close to the center as possible. Let kids know very slim streamlined planes will work best for aiming.

The second competition will be to test distance: each child lines up on a line and throws their plane(s). Whoever\’s plane flies farthest wins.

The third competition is to test Endurance: Each child will fly their planes one at a time and be timed on it. Whoever\’s plane stays up longest wins. Tell kids that the planes with the most surface area generally stays up longer.

As a tie-in, you can use each competition to exemplify a virtue of Christ:
1. Aim: Walking with Christ means always staying true to His ways and words and aiming to be like Him above all else.

2. Distance: Sometimes as Christians we have to go the distance by doing things we\’d rather not because they are the right thing. Discuss some times the kids had where they had to go through a tough trial that seemed to go on forever.

3. Endurance; Sometimes, it is easier to go with flow and do what others are doing instead of sticking out and working to do the Christlike thing. Talk with kids about how enduring hard times when it is so easy to turn is a good thing, and how it can result in great things. Try using personal examples to drive the point home.

For prizes, you can do low-cost items or maybe allow the winners to pick out ice cream flavors for an ice cream social to finish the event.

Airplane Ride

This is a great initiation activity. A chair, a blindfold, and two helpers are all that’s needed. We would ususally send all of the people to be initiated out of the room and bring them in one at a time. The victim sits on the chair. The two helpers stand on either side of the chair facing it. He or she is told that they are going to go for an airplane ride. Explain as you are blindfolding the victim that the helpers are going to fly the plane. The victims hands are placed one on top of each head of the helpers. The helpers lift the chair off of the floor and hold it about waist high. Their job is to “fly” the plane by moving it up and down, back and forth with pretty subdued smooth motions. The idea here is for the victim to be a little nervous, but not really feel endangered. There can be little bumps thrown in here and there as the helpers comment on how they are swerving to avoid hitting birds or trees. After a little bit of fun, make the comment that there appears to be a mountain coming up, and that they are going to have to reach a higher altitude. The helpers are now to keep the chair at the same height (waist-high) while slowly lowering their heads. They can make comments like “watch the ceiling, I can’t go much higher” as eventually the top of their heads are about even with the seat and they are crouched down beside the chair. The victim at this point feels like he are she is five or six feet in the air. Suddenly, of course, they hit turbulence, and the chair really starts moving around. The prank ends when the helpers tilt the chair forward and dump the victim off. The look on their face as they drop one foot while expecting five is priceless.

Note submitted by EGAD! User: Airplane can be fun but just follow a few simple proceedures. Have someone in front of the person so that they can catch then if they fall to far forward. Also, don’t use a chair with a back on it. The back on the chair pushes the individule forward. Better to use a 2×6 or 2×8 board. We had someone fall to far forward and got a concussion because we did not do these few simple things to prevent it…it does work though so enjoy…with out dropping a kid on their head.


There was a crime committed. Make it as real and convincing as possible. For example, tell the youth that $220 was stolen from the pastor’s office. Everyone else in the group has had a convincing alibi except for Patricia and Maria who were together at the time of the theft. They have 5 min outside the room to come up with an alibi. They can write down whatever they want. Meanwhile, the rest of the group will be policemen. They will devise some questions to ask both Patricia and Maria in order to stump them and create inconsistent alibis. Each person will be questioned separately. Depending upon how through they were during their 5 minutes outside, the group, after questioning them, will declare them guilty or innocent.


This game works best when playeed indoors in a building with many hiding spaces and room to run, and multiple levels helps.

To start, you pick out two kids to be “aliens.” All of the other kids will be humans. These aliens take two weapons — a flashlight, ping-pong paddle, plastic bowling pin, or other similar objects work well — which are shown to the group, out of the room, and hide them anywhere in the building that will be semi-visible, and not require the searchers to open anything.

As the two aliens are off hiding their weapons, two of the remaining humans are selected to be “medics.” The aliens should not know who the medics are, as this adds an element of fun to the game. When the aliens return to the room, the humans are sent off to hide and search for the weapons. After a minute or so, the aliens are sent out to find the humans.

The aliens will run around and try to tag the humans; if a human is tagged, they are “dead.” Only medics can heal dead humans (who are lying on the ground where they were tagged), and can do so by touching them. If both medics are dead, then no one can be healed. If a human finds a weapon he can then touch an alien with the weapon, and the alien will die. A weapon can only be used once, and a used weapon will be given to the alien that it killed. There is no way for a dead alien to come back to life.

The game is over when one of two things happen:

1) All of the humans are dead.
2) All of the aliens are dead.

This is a great game, and I think you’ll really love it. I know we do.

Alien Game

First of all this is a large indoor game.

You will need the following items to play:

1. Glow Necklaces (different colors for two teams and one color for leaders)

2. Balloons

3. Poker Chips (about 10 – 12 100 packs)

4. Spooky Music to pipe through the church

5. Special Lighting and Fog Machines

The game is played in the dark and all over the church except we don’t use our sanctuary.

Game Play:

1. All the youth must be split up into two teams with different color glow necklaces.

2. The leaders will be in charge of keeping the game running smooth ensure people don’t really battle it out.

3. Each team will establish 1 Queen which can be boy or girl

4. The teams will then blow up a bag full of balloons (medium size so they pop better) and place them in the queen egg sac (garbage bag and head down to the teams designated fortress area

5. They will wait until the ok to start the game.

How the Game is played:

Each Alien (youth) will have a life essence which is a balloon tucked under their shirt on their back. When their balloon is popped by the other team they will go back to their queen to get a new life essence.

The goal of the game is collect life orbs (poker chips) that are spread out all over the church. Each one represents a different point value. Also to destory the other team by popping their life essences.

The game is played until one team is destroyed or a time limit is reached.

This game is very popular with our group and the youth really love to play and compete each other.

As a precautionary measure, we usually give our leaders walkie talkies and flashlights for safety because the game get really physical we also do guys vs guys and girls vs girls for game play otherwise the girls take a beating for the guys in a small group setting it will work for mixed but you just need to watch the youth more carefully.

Alien vs Predator

This game works best in large buildings with many hiding spots!!
This game is a variation of Hide and go seek. At the beginning explain that everyone is going to go hide. You need two volunteers to be Aliens, and one volunteer to be a Predator. Everyone else are unwitting humans that will be captured. The premise is that the humans hide. The aliens need to find the humans and take them to their nest (prison, holding place whatever), The Predators Job is to hunt the Aliens and to rescue the humans.

How it works:
Let all the humans go hide, give them a few minutes then you let the aliens go “hunt” them. If a person is found by the Alien, the alien takes them to the nest where they are stuck until they are rescued.
Give the Aliens a minute or two, then release the Predator. The predator’s job is to catch the aliens. Once the predator has tracked down and tagged the alien, the alien has to sit out. The Predator also has to free all the humans. To do this the predator goes to the nest and can only take one person at a time to a different designated spot.

How to win:
– If all the humans are caught and are in the nest aliens win
– If both aliens are caught the Predator wins

Depending on the size of the group you may need more aliens and predators, but the minimum is two Aliens and one Predator, otherwise it is too easy.
Games very in length, but usually last 20 min.


This is great for a church with a lot of hiding places. First pick two (about one per 10 kids) “ray guns”. The ray guns are given five minutes to hide anywhere in the church. We usually explain the game and the rules during this time. Next, pick out two “aliens”. The aliens are released to hide themselves too. The object of the game is to find a “ray gun” so that you can zap the “alien”. The aliens try to tag all of the players. If a player is tagged then they have to go back to the common area for a full minute. An untagged player can free a tagged player at any time. This game is great in the dark. We usually play it once a month for the whole night.