Coke Relay

For this game, create an obstacle course that requires a lot of jumping, running, crawling, and motion in general. Divide the teams up into two teams, and it’s a basic relay. The catch is that instead of passing a baton, students are given a can of Coke to carry. Upon completing their leg of the relay, they must open their can (which of course sprays everywhere) and drink it before the next person goes.

It may be better to get the half-sized cans so each student doesn’t have to drink a whole can. It’s also possible to give each team one can, and the last person has to drink it. Have a few extra cans ready, because the cans tend to break after being dropped during the relay.

It is super simple but the kids loved it. Have about 3-4 teams, depending on the size of your group. At one end of the room is a 2 litre bottle of Coke (one for each team), at the other is an empty pitcher (also one for each team). The goal is to get the most Coke into the pitcher in the time limit. Two kids have to pull one across the room on a rug or sheet and the kid that rides across has to get as much as he can in his mouth then get pulled back and spit it in the pitcher.